TIKTOK LIVE · How to play

REDGO

Turn the chat into a race to the finish.

Viewers join by commenting, then gifts summon guards, clones, giants, chickens, shields, and speed boosts in a live red-light green-light race.

REDGO
03:00Default round
9Gift effects
200Active runners
LIVEComment to join
REDGO / 01

Objective

Reach the finish during green light while stopping before the red-light scan. Survivors score the round; the game resets automatically for the next race.

Every finisher counts

Your main runner and clones can each score. The leaderboard ranks viewers by score; a tied score is decided by the first finish.

The next race starts automatically

A round lasts up to three minutes by default. If no active runners or queued arrivals remain for five seconds, results appear early.

REDGO / 02

Controls

Viewers

Comment once to join the round. Runners move automatically; no keyboard controls are needed. Repeated comments do not revive a runner, add clones, or increase speed.

Creator

Launch REDGO, connect the LIVE room, explain the comment-to-join rule, and keep the race window visible. The runners move automatically while you call out saves, eliminations, and gift effects.

The rule tips at the top explain the race. Expand the gift bar to see rotating effect tips, or open Gift Effects for the full guide.
REDGO / 03

Gameplay preview

Recorded gameplay preview. For current gift quantities and durations, use the guide below.

REDGO / 04

Viewer gifts

Default bindings for REDGO 1.0.4, ordered by Coins and then gift name. Custom Launcher bindings take precedence. Gift availability and value may vary.

GG
GG◇ 1

3 CHICKENS

Transform up to 3 of your runners for 8 seconds per gift: 1.2× speed and scanner immunity. Prefer runners with less chicken time, then those closer to the finish. Guards and gifts still affect them.

Rose
Rose◇ 1

JOIN + BOOST

Join or revive your runner; add 6 seconds of 1.8× speed per gift. Boosts stack in duration.

Finger Heart
Finger Heart◇ 5

5 GUARDS

Queue 5 guards per gift. Each patrol lasts 12 seconds and can tag one rival during a red light; up to 25 guards visible. Your runner also gets 4 seconds of 1.8× speed per gift, even with no rivals.

Wave Firework
Wave Firework◇ 5

5 SHIELDS

Give up to 5 current friendly runners one shield charge per gift. Prefer the least protected, then the leaders. Each charge blocks one scanner, guard or knockback hit, but not giant-form removal.

Journey Pass
Journey Pass◇ 10

5 CLONES

Queue 5 runners at your position (one metre behind) per gift; each can score. Up to 200 active runners; overflow waits.

Doughnut
Doughnut◇ 30

KNOCKBACK

Knock back up to 6 leading rivals by 6 metres and stop them for 2 seconds per gift; no elimination. Shields absorb the hit; giants resist it. Also boost your runner 1.8× for 6 seconds. Repeats expand the wave, hitting each rival once.

Hand Heart
Hand Heart◇ 100

ARMORED GIANT

Become a 2.6× giant for 20 seconds per gift: 1.8× speed, scanner and knockback immunity, plus 3 shield charges. Block nearby rivals during green lights.

Mishka Bear
Mishka Bear◇ 100

BEAR SQUAD

Queue 5 clones with one shield each per gift, grant your main runner 2 shields, and sprint clones at 2.2× speed for 20 seconds. Repeats add clones, main shields and sprint time. Queued arrivals receive at least 20 seconds of remaining team sprint.

Chatting Popcorn
Chatting Popcorn◇ 149

GIANT TAKEOVER

Become a giant for 20 seconds with 3 shields and 10 seconds of 1.8× boost per gift. Immediately remove all current rival giant forms through shields and stop them for 2 seconds; keep their runners and shields. No rival giant is required for your own bonuses.

Shields absorb one scanner, guard, or knockback hit per charge. They do not stop Chatting Popcorn from removing a giant form. Queued clones wait when the field is full.
REDGO / 05

Setup

  1. Sign in to BeetGames Launcher

    Use an account with Pro access, find REDGO in Games, and install the latest version.

  2. Connect the LIVE room

    Connect your TikTok LIVE room in Launcher and review the active gift bindings before starting the game.

  3. Frame the race

    Capture the game window in your streaming software. Keep the lights, runner names, leaderboard, and gift bar visible.

  4. Test and explain

    Use Launcher simulation to check the bindings, then confirm the live connection. Pin a comment inviting viewers to comment to join.

REDGO / 06

Hosting tips

Call out names

Named runners make free comments feel personal and keep the race readable.

Save effects for turning points

Guards, shields, giants, and attacks are clearest when the field is visible.

Use a short first round

The default three-minute round is long enough to explain the rules without losing new viewers.

REDGO / 07

Quick help

Why did another comment not bring my runner back?

Comments join once per viewer per round. Rose can join or revive a runner; otherwise wait for the next round.

Why did Doughnut not eliminate a rival?

Doughnut is a knockback effect, not an elimination. Shields absorb it and giants resist it.

Why are some clones waiting?

The field supports up to 200 active runners and 25 guards. Overflow waits in a queue instead of appearing all at once.

LIVE events do not reach the game

Check the Launcher LIVE connection and active gift mapping. Simulation checks the game effect; a live event also depends on the TikTok connection.

How do I change sound or language?

Open Audio for separate music and sound-effect controls. Use the language menu; untranslated game text falls back to English.