REDGO cover
RED LIGHT. GREEN LIGHT. LIVE.
REDGO

Turn the chat into a race to the finish.

Viewers join by commenting, then gifts summon guards, clones, giants, chickens, shields, and speed boosts in a live red-light green-light race.

TikTok LiveActieKijker geschenken kopen
Platformen: PC
3 MINDefault round
9De gift effecten
32Auto re-entry slots
Start tutorial ↓
DE DOELSTELLINGEN

A familiar playground with a real audience behind every runner.

Reach the finish during green light while stopping before the red-light scan. Survivors score the round; the game resets automatically for the next race.

LIVEHet publiek handeltOpmerkingen, likes of geschenken komen binnen via Launcher.
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GAMEDe actie wordt zichtbaarEenheden, beweging, gevaren, blokken of teamkracht verschijnen onmiddellijk.
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WINDe ronde gaat verderElke interactie verandert de voortgang naar het spel-specifieke doel.
WIE DOET WAT

Eén spel, twee manieren om deel te nemen.

ONTWERPER

Host de uitdaging

Launch REDGO, connect the LIVE room, explain the comment-to-join rule, and keep the race window visible. The runners move automatically while you call out saves, eliminations, and gift effects.

KIJKERS

Verander wat er gebeurt

Comment to enter the round. Send mapped gifts to boost your runner, add guards, create clones, attack opponents, become a giant or chicken, add shields, or speed up your side.

01

Comments create the race

Each viewer can join with a comment and see their named runner enter the next round.

02

Gifts change the field

Guards hunt opponents while clones, giants, chickens, shields, and speed boosts create visible momentum swings.

03

Rounds stay moving

A short automatic round, result screen, and new entrants keep the LIVE room active without manual resets.

HOE EEN RONDE WERKT

Van setup tot resultaat.

1

Comment to join

Viewers comment to enter the current round and receive one named runner.

2

Run on green

Runners move toward the finish during green light and stop before the next scan.

3

Trigger a gift effect

Mapped gifts add guards, clones, attacks, giants, chickens, shields, or speed.

4

Bereik de finish

Survivors score the round, then the game automatically prepares the next race.

CONTROLES VOOR VIEWER

Laat de kamer precies zien hoe je moet spelen.

The bundled default effects are designed for a visible help-versus-chaos race. Repeat counts add the configured quantity or duration; shields can block attacks, and attacks with no valid target end immediately.

De kijker verzendtGame actieResultaat
OpmerkingJoin the raceOne named runner per viewer per round.
RoseJoin / revive boostSpeed ×1.8 for 6 seconds.
Finger HeartFive guardsEach guard chases one target for up to 12 seconds.
Journey PassTen clonesAdds runners credited to the sender.
DoughnutAttack up to 30Targets current opponents; no future targets are stored.
Hand HeartGiantLarge protected runner for 15 seconds.
Chatting PopcornGiant attackAttacks all valid opponents currently on the field.
GGChickenEight seconds of speed and scan immunity.
Wave FireworkShieldAdds one shield layer to current friendly runners.
Mishka BearClone speedCurrent and upcoming clones move ×2.2 for 15 seconds.
SETUP

Bereid de game voor op een LIVE-kamer.

  1. 01

    Connect the LIVE room

    Wait for the bridge connection and confirm the race window is receiving events.

  2. 02

    Pin “comment to join”

    A clear join rule gives every viewer a way into the round before gifts arrive.

  3. 03

    Explain both lights

    Green light means move; red light means stop before the scan reaches the runner.

  4. 04

    Start the race

    Let the automatic round run and use the result screen to announce survivors.

HOST HET MOMENT

Maak de interactie gemakkelijk te begrijpen.

01

Call out names

Named runners make free comments feel personal and keep the race readable.

02

Save effects for turning points

Guards, shields, giants, and attacks are clearest when the field is visible.

03

Use a short first round

The default three-minute round is long enough to explain the rules without losing new viewers.

Snelle hulp

Weet wat je eerst moet controleren.

A gift has no visible target+

Attacks finish immediately when no valid opponent exists; later entrants are not retroactively targeted.

A shield does not prevent every elimination+

Each shield absorbs one eligible attack layer; repeated attacks can consume repeated layers.

The field starts with familiar runners+

Up to 32 participants from the previous round may re-enter automatically; new commenters can still join.

LIVE-evenementen bereiken het spel niet+

Bevestig Launcher toont de kamer als verbonden, controleer de actieve gamevoorinstellingen en stuur een testinteractie voordat je de game opnieuw opent.

Het spel past niet in de stream lay-out+

Leg het gamevenster vast in de gewenste oriëntatie en resolutie en pas vervolgens het formaat van die bron aan binnen OBS in plaats van belangrijke scores of cadeau-instructies bij te snijden.

Klaar om te spelen

Explain the light changes, let viewers join by comment, and turn every gift into a visible race decision.

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